Display Name = "Grand Noah"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["The second division is gathering combat personnel and moving to Yamatai."])
    ShowText(["The third division heads to Grangold..."])
    SetMoveRoute([29, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([53, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Wait([30])
    ShowPicture([5, "80_sariera_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Sariela... How is the situation?"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["The city is devastated, and sixty percent of the troops have been lost..."])
    ShowText(["This place is abandoned, and the remaining forces are being redistributed to the two remaining cities..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It's a proper measure, but..."])
    ShowText(["Both cities will surely be devastated if the Monster Star arrives."])
    PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
    ErasePicture([5])
    ShowAnimation([8, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([120])
    ShowPicture([5, "80_metatorone_st01b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_sandalforne_st01b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["...Ah, there you are!"])
    ShowText(["Lady Ilias, Metatronne and Sandalphone have returned!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["I'm tired... I want to rest..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The ones who flew in were the Metatronne sisters."])
    ShowText(["They had been out of contact since right after the Sabasa battle—"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What have you been doing... ?"])
    ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["After the advance party entered Sabasa, the castle became meatier."])
    ShowText(["Communication was cut off, and they attacked flamboyantly..."])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["We fought back, but..."])
    ShowText(["They were just too big..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["When we were trying to escape from Hiruko's body—"])
    ShowText(["Metatronne and the others were engaged in fierce battles outside."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The mother body of the Monster Star is still Hiruko, but..."])
    ShowText(["Additionally, Kanade and Kanon are also providing the power of water and plants."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["On top of that, they are using the power extracted from Gabriela..."])
    ShowText(["In simple terms, that's the power of four of the Six Ancestors."])
    ShowTextAttributes(["metatorone_fc1", 3, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["As expected, even we couldn't hold up against it."])
    ShowText(["Isn't it impossible to crush that head-on...?"])
    ErasePicture([6])
    ShowPicture([5, "80_gaburiera_st03b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Attacking recklessly will surely make destruction impossible..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Gabriela, who had been weakened and bedridden, comes out from the pocket monster castle."])
    ShowText(["From what I can see, she still doesn't seem to be well..."])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Gabriela... are you okay!?"])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["I'm not at a level where I can still fight..."])
    ShowText(["But I can at least talk like this."])
    ShowPicture([5, "80_sariera_st01", 0, 0, -300, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_metatorone_st04", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowPicture([7, "80_sandalforne_st01", 0, 0, 100, 0, 100, 100, 255, 0])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["Anyway, I'm glad to be freed."])
    ShowText(["With this, all Seven Archangels have been rescued, but..."])
    ShowTextAttributes(["metatorone_fc1", 3, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["All of them, huh..."])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Excluding Micaela, six of the Seven Archangels were dispatched to the Monster Realm."])
    ShowText(["However, in this battle, Raphaela and Uriela lost their lives—"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["As a result, it has now decreased to just the four of us here."])
    ShowText(["Everything is to ensure our safe escape—"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["We must take revenge..."])
    ShowText(["We absolutely must crush Demiurge."])
    ShowTextAttributes(["metatorone_fc1", 3, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["But against the Six Ancestors, we only have four on our side..."])
    ShowText(["Honestly, it's tough."])
    ErasePicture([6])
    ErasePicture([7])
    ShowPicture([5, "80_gaburiera_st03b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Regarding that, I have some important news."])
    ShowText(["I can perceive all the plants in the world as my eyes and ears..."])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["However, I must deliver some painful news to Ilias and the others."])
    ShowText(["However, when considering this entire war—"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Stop beating around the bush and get to the point."])
    ShowText(["What on earth happened...?"])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Now, please listen carefully."])
    ShowText(["Your comrade... Alma Elma has been killed in battle."])
    PlayBGM(["RPG::BGM(@name=\"scene_kanasimi3\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["N-No way――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Alma Elma, who remained behind to hold back Minagi at Demiurge..."])
    ShowText(["I can't believe she lost her life..."])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Why didn't she run away...!?"])
    ShowText(["Even during the Lilith sisters and Minagi of Yamatai, she did that..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Twice in the past, Alma Elma stayed behind alone to hold back the strong foes."])
    ShowText(["And both times, she managed to escape and return safely."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I believed she would return in the same way this time."])
    ShowText(["I thought we would reunite later, carefree..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Why did it come to this..."])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Alma Elma fought with all her might and took down Minagi with her."])
    ShowText(["Therefore, the remaining Six Ancestors are now down to five..."])
    ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Took down with her..."])
    ShowText(["No way, did the monster on the surface defeat Minagi!?"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["I can't believe it... the opponent was one of the Six Ancestors..."])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["It was an incredible battle..."])
    ShowText(["In another time, it would have been a duel that went down in history..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Alma Elma..."])
    ShowText(["She finally managed to break through..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Alma Elma was able to defeat Minagi."])
    ShowText(["And she herself exhausted all her power..."])
    ShowTextAttributes(["inp_fc3", 5, 0, 2])
    ShowText(["\\n<Rumi>"])
    ShowText(["Sniff..."])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami>"])
    ShowText(["Rumi-chan......"])
    ShowTextAttributes(["inp_fc2", 2, 0, 2])
    ShowText(["\\n<Remi>"])
    ShowText(["……………………"])
    ShowPicture([5, "80_sariera_st01", 0, 0, -300, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_metatorone_st05", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowPicture([7, "80_sandalforne_st01", 0, 0, 100, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["It's an incredible achievement, but......"])
    ShowText(["The atmosphere doesn't allow for honest joy."])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["But let's be proud......"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's right, it's sad, but......"])
    ShowText(["Alma Elma fought until the end......"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We should mourn after everything is settled."])
    ShowText(["Otherwise, we might get scolded by Alma Elma herself――"])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["In any case, we must do something about the calamity star......"])
    ShowText(["But with our current military strength, it's tough......"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thanks to Sariela leading the discussion,"])
    ShowText(["I've come to realize once again that Raphaela is not here."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Until now, the cunning Raphaela has been the one to handle this role――"])
    ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Can't we call Micaela here......?"])
    ErasePicture([7])
    ShowPicture([5, "80_sariera_st01b", 0, 0, -200, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_gaburiera_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["If Micaela comes to the monster realm, the heavenly defenses will be at zero......"])
    ShowText(["What we fear the most is the heavenly realm being exposed to enemy attacks."])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["Of course, the Dark Goddess army trying to acquire time-space transfer technology......"])
    ShowText(["And the forces of Black Alice are still very much alive."])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["If Micaela is absent, the enemy will aim for the heavenly realm all at once."])
    ShowText(["That must be avoided at all costs――"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["In the end, do we have to rely only on the members here......?"])
    ShowText(["However, no matter how you think about it, the chances of victory are slim......"])
    ErasePicture([5])
    ErasePicture([6])
    ShowAnimation([52, 501, false])
    Wait([60])
    ControlSwitches([32, 32, 0])
    Wait([120])
    PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["cupid_fc1", 0, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["Um, Lady Ilias~!"])
    ShowText(["I have a report......"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["We're in a meeting right now, hold off......"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["And don't appear right in the middle of it......"])
    ShowText(["At least tone it down a bit......"])
    ShowTextAttributes(["cupid_fc1", 1, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["Sorry, sorry~♪"])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["Hmph... You're not one of my army's angels..."])
    ShowText(["Are you from the angel liberation army of this monster realm?"])
    ShowTextAttributes(["cupid_fc1", 0, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["That's right, I have a message from Eden over here."])
    ShowText(["It says, 'The fallen angel of the savior has been discovered.'..."])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What did you say...!?"])
    ShowTextAttributes(["cupid_fc1", 0, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["'At a hidden village called Enrika, the target fallen angel was found."])
    ShowText(["However, she's too soft and useless...'"])
    ShowTextAttributes(["cupid_fc1", 0, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["So, Ilias wants you to come to Enrika as well."])
    ShowText(["That's all for the message♪"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Enrika... fallen angel..."])
    ShowText(["Could it be..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...Understood, tell Eden that I will go immediately."])
    ShowTextAttributes(["cupid_fc1", 0, 0, 2])
    ShowText(["\\n<Cupid>"])
    ShowText(["Okay♪"])
    ShowAnimation([52, 501, false])
    Wait([60])
    ControlSwitches([32, 32, 1])
    Wait([120])
    PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The 'fallen angel savior' mentioned in the prophecy --"])
    ShowText(["If she becomes our ally, the destruction of the calamity star..."])
    ShowPicture([5, "80_metatorone_st05b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_sandalforne_st01b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["But Ilias, if I may..."])
    ShowText(["Can we really trust such a prophecy?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["That prophecy was left by Ilias of the monster realm before her downfall --"])
    ShowText(["There must be some reason behind it."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Moreover, the fallen angel of Enrika..."])
    ShowText(["I have a slight inkling about it."])
    ErasePicture([6])
    ShowPicture([5, "80_sariera_st01b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["So, Ilias..."])
    ShowText(["Are you saying we should recruit that fallen angel?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Yes... We will head to Enrika immediately."])
    ShowText(["In the meantime, please reorganize and recover your forces."])
    ShowTextAttributes(["sariera_fc1", 0, 0, 2])
    ShowText(["\\n<Sariela>"])
    ShowText(["Understood, immediately..."])
    ShowText(["Eden should accompany little Ilias as well."])
    ShowTextAttributes(["eden_fc2", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Leave it to me!"])
    ShowText(["I will protect Ilias!"])
    Script(["add_actor_ex(385)"])
    ConditionalBranch([1, 912, 0, 0, 0])
      Script(["actor_equip_lock(385)"])
      Empty([])

    BranchEnd([])
    PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Eden has joined our party!"])
    Wait([60])
    ShowPicture([5, "80_metatorone_st01b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_sandalforne_st01b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["I hope that fallen angel is strong..."])
    ShowText(["Alright, Sandalphone-chan, let's prepare on this side too!"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Let's return to Yamatai and construct a defensive line..."])
    ErasePicture([6])
    ShowPicture([5, "80_gaburiera_st03b", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowTextAttributes(["gaburiera_fc1", 2, 0, 2])
    ShowText(["\\n<Gabriela>"])
    ShowText(["I will focus on recovery for a little while longer."])
    ShowText(["If I have some time, I should be able to regain my strength..."])
    ErasePicture([5])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Now, Luka, let's head to Enriku!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["In our world, it's to the west of Iliasville..."])
    ShowText(["In this monster realm... um, first we need to cross to the Ilias continent..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["From the looks of the map..."])
    ShowText(["It seems that more than half of the Ilias continent is submerged in the sea."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["There are direct trains departing from the station east of San Ilia."])
    ShowText(["Let's take one of those and cross to the Ilias continent."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["The station is east of San Ilia..."])
    ShowText(["Then let's head to Enriku right away!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The fallen angel's savior, which we finally discovered—"])
    ShowText(["To recruit her, we head to the hidden village of Enriku."])
    Wait([30])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([60])
    ControlVariables([1142, 1142, 0, 0, 59])
    ControlSwitches([100, 100, 1])
    TransferPlayer([0, 1, 328, 186, 2, 2])
    FadeinScreen([])
    Wait([30])
    ShowTextAttributes(["furiel_fc1", 0, 0, 2])
    ShowText(["\\n<Furiel>"])
    ShowText(["Little Ilias..."])
    ShowText(["This is the Ilias Temple Research Lab."])
    ShowTextAttributes(["furiel_fc1", 0, 0, 2])
    ShowText(["\\n<Furiel>"])
    ShowText(["Analysis of mechanical technology in the monster realm has progressed, and we have succeeded in developing new products."])
    ShowText(["Please stop by here as well."])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I see, that sounds interesting."])
    ShowText(["Before going to Enriku, shall we stop by the Ilias Temple?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It seems the technology department of the Ilias Temple has developed new products."])
    ShowText(["If you're curious, let's go check it out!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ConditionalBranch([1, 1142, 0, 58, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["For now, let's meet with Sariela who is here."])
      ShowText(["We must solidify our future strategies as soon as possible..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 59, 1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 1, 328, 186, 0, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([1, 1142, 0, 58, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["For now, let's meet with Sariela who is here."])
      ShowText(["We must solidify our future strategies as soon as possible..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 59, 1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 1, 328, 186, 0, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ConditionalBranch([1, 1142, 0, 58, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["For now, let's meet with Sariela who is here."])
      ShowText(["We must solidify our future strategies as soon as possible..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 59, 1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 1, 328, 186, 0, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ConditionalBranch([1, 1142, 0, 58, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["For now, let's meet with Sariela who is here."])
      ShowText(["We must solidify our future strategies as soon as possible..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 59, 1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 1, 328, 186, 0, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ConditionalBranch([1, 1142, 0, 58, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["For now, let's meet with Sariela who is here."])
      ShowText(["We must solidify our future strategies as soon as possible..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 59, 1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 1, 328, 186, 0, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 580, 4, 10, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 580, 19, 10, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 27
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ControlSwitches([100, 100, 0])
    ControlSelfSwitch(["A", 0])
    Script(["gain_medal(128)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Grand Noah after the arrival of the calamity star weapon Demiurge—"])
    ShowText(["It had turned completely into scorched earth."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The city that was once so prosperous is in this state."])
    ShowText(["This is more like annihilation than a fall――"])
    ShowTextAttributes(["sonia_fc3", 7, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["It's terrible... like this..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["To burn down a city they once ruled so thoroughly..."])
    ShowText(["What a barbaric group they are."])
    ConditionalBranch([4, 397, 0])
      ShowTextAttributes(["shion_fc1", 4, 0, 2])
      ShowText(["\\n<Zion>"])
      ShowText(["Seriously, what a horrible thing to do..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 36, 0])
      ShowTextAttributes(["rucyfinac_fc1", 2, 0, 2])
      ShowText(["\\n<Lucifina-chan>"])
      ShowText(["The underwater city was so interesting..."])
      ShowText(["You shouldn't break everything, you know."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["In any case, we must meet with Sariela urgently."])
    ShowText(["We need to gather everyone and immediately devise a countermeasure――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["After burning Grand Noah, Demiurge disappeared somewhere."])
    ShowText(["Grangold and Yamatai have not yet been confirmed to have arrived――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Naturally, this is not a situation where we can just sit back and watch."])
    ShowText(["We must quickly think of countermeasures against the enemy's satellite weapons――"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ConditionalBranch([1, 1142, 0, 58, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["For now, let's meet with Sariela who is here."])
      ShowText(["We must solidify our future strategies as soon as possible..."])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 59, 1])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 1, 328, 186, 0, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowChoices([["red", "green", "blue", "gray"], 5])
    When([0, "red"])
      InputNumber([10, 4])
      Empty([])

    When([1, "green"])
      InputNumber([11, 4])
      Empty([])

    When([2, "blue"])
      InputNumber([12, 4])
      Empty([])

    When([3, "gray"])
      InputNumber([13, 4])
      Empty([])

    WhenCancel([])
      Empty([])

    ChoicesEnd([])
    Script(["for i in [10,11,12,13]"])
    ScriptMore([" $game_variables[i] = ($game_variables[i] % 1000) * "])
    ScriptMore(["-1 if $game_variables[i] > 1000"])
    ScriptMore([" $game_variables[i] = 255 if $game_variables[i] > "])
    ScriptMore(["255"])
    ScriptMore([" $game_variables[i] = -255 if $game_variables[i] < "])
    ScriptMore(["-255"])
    ScriptMore(["end"])
    Script(["red = $game_variables[10]"])
    ScriptMore(["green = $game_variables[11]"])
    ScriptMore(["blue = $game_variables[12]"])
    ScriptMore(["gray = $game_variables[13]"])
    ScriptMore(["tone = Tone.new(red, green, blue, gray) "])
    ScriptMore(["screen.start_tone_change(tone, 1)"])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowTextAttributes(["angels_fc1", 0, 0, 2])
    ShowText(["\\n<Angel Soldier>"])
    ShowText(["……"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Whiteyel>"])
    ShowText(["This city has been abandoned."])
    ShowText(["It no longer holds any strategic significance..."])
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Whiteyel>"])
    ShowText(["The angels stationed here have moved to Grangold and Yamatai."])
    ShowText(["All that is left are investigation personnel like myself."])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowTextAttributes(["whiteyel_fc1", 2, 0, 2])
    ShowText(["\\n<Whiteyel>"])
    ShowText(["That beautiful city has become like this..."])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowTextAttributes(["whiteyel_fc1", 2, 0, 2])
    ShowText(["\\n<Whiteyel>"])
    ShowText(["There was hardly any time to evacuate the citizens."])
    ShowText(["The Dark Goddess army even burned their own people..."])
    Empty([])

CommonEvent 57
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 58
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    Empty([])
